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CorelDRAW lets you create Web-enabled objects for optimum viewing in browsers. You can convert text to a Web-compatible format so that it can be edited in a browser, add Web form objects such as options and check boxes, and create interactive rollovers from CorelDRAW objects.

Add an Internet object

Click Edit> Insert Internet object, and
click the object you want. Click where you
want to place the Internet object.

Customize an Internet object

Right-click an Internet object, and click
Properties. In the Object properties
docker, click the Internet tab, and specify
the attributes you want to add.

Add a CGI Script address to an Internet
object

Deselect any objects, right-click, and click
Properties. Click the Form tab, and type
the CGI script address in the URL of CGI
script box. Choose an HTML equivalent
method from the Method list box and a
frame type from the Target list box.

All Internet objects, except for Java applets and embedded files, require a CGI
script address to function properly after you publish a drawing to the World
Wide Web.

To save objects to a Web compatible format

  1. Click File > Publish to the Web > HTML.
  2. Choose the HTML layout from the HTML layout method list box.
  3. Choose a destination folder.
  4. Choose an image subfolder.
  5. Choose an export range.

Optimizing bitmaps for the World Wide Web

You can save objects and optimize them for the World Wide Web. When you optimize an image for the Web, you can export to a GIF, JPEG, JPEG 2000, PNG 8-bit, and PNG 24-bit file type, choose a Web preset, and compare the previewed results. The Web presets are optimized for color, dithering, compression, and smoothing, depending on the file type you choose. You can compare up to four file types by viewing their download speed, image quality, file size, color range, and compression size as well as by panning and zooming in the image. You can also add and delete Web presets of your own.

To save and optimize a bitmap to Web-compatible format

  1. Click File >Publish to the Web > Web image optimizer.

  2. Choose a speed from the Connection speed list box.

  3. Choose one of the following pane display options:
    Single pane
    Double-vertical
    Double-horizontal
    Four panes

  4. Keep one pane as the original image. In one or more of the other panes, choose from the following list boxes below the preview window:
    • File type
    • Web preset

If no objects are selected, all of the active page’s content is exported.

Creating rollovers

Rollovers are interactive objects that change in appearance when you click or point to them. You can create rollovers using objects.

  • Normal — the default state of a button when no mouse activity is associated with the button
  • the state of a button when the pointer passes over it
  • the state of a clicked button

To edit the rollover states, you can view the rollover states and their properties.

To publish a rollover to the Internet, you must save the rollover to a Web compatible file format by publishing to HTML or to the Macromedia Flash™ (SWF) format.

To create a rollover object

  1. Select an object.
  2. Click Effects >Rollover > Create rollover.

To edit a rollover object

1 Select an object.
2 Click Effects > Rollover >Edit rollover.
3 Specify the attributes of each state.
4 Click Effects > Rollover >Finish editing rollover.

You cannot close a drawing in which you are editing a rollover. You must finish
editing first.
You can also edit a rollover object by clicking the Edit rollover button on the
Internet toolbar.

To view the rollover states


1) Click Window > Toolbars > Internet.
If the Internet command is not available, click Tools > Options, click Command bars in the Workspace, Customization list of categories, and ensure the Internet check box is enabled.
2) On the Internet toolbar, choose between the Normal, Over, and Down states from the Active rollover state list box.

To view rollover properties

  1. Click Window > Dockers >Object manager.

  2. Click the page and layer where the rollover resides.

  3. Click the rollover name, and expand the Normal, Over, and Down states.

 

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